

dariusmonsef- Stumptown
- United States
dariusmonsef is currently COLOURlovers
Full Name:
Born:
September 26, 1981Job:
Creative ConsultantWebsite
DariusMonsef.comStatus:
FreelanceBiography:
I make things... sometimes they work out: www.COLOURLovers.com
November 09, 2006 Last login on:
May 23, 2007
Blog Item
May 23rd, 2007
A History of Nintendo's Color Love
Every time I hear “the adults” of my family talk about video games, which is usually after one of my cousins and I mention something, they seem to always loop back to, “Wow, remember pong? We used to play that for hours.” And while controllers have seemingly become just more complicated and the games just the same, what’s been interesting to watch is the evolution of graphics over gameplay, specifically with Nintendo, the longest running console manufacturer.
Breaking Out with the Color TV Game-6
Near the era of Pong and its sweeping of the United States, one of Nintendo’s earliest remarked about products was Color TV Game-6, which had six variations of “Light Tennis,” and the colours involved were two at a time. Resembling much of an early Game Boy were it able to have colour schemes, the controller was rather primitive, too, and seemed to borrow its technology from Etch-a-Sketch, being that there were two dials to control movement. Selling over fifteen million copies, Nintendo went on to release Color TV Racing 112, which was a bird’s eye view racer which used a steering wheel for control, but still had the same dull colour scheme.
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